About

About Myself

Holder of a Bachelor’s in Multimedia and Creative Technology, I offer over 4 years of specialized experience in 3D within the game development industry. Proficient in Autodesk Maya, Blender, 3ds Max, and ZBrush, I specialize in asset modeling, texturing, rigging, and animation, shaping captivating game environments. With expertise in Substance Painter and proficiency in Adobe After Effects and Premiere Pro, I guarantee smooth video integration. My track record demonstrates a commitment to delivering high-quality assets punctually.