Saurav Sarkar

| Game-Ready Asset Production

3D Artist with strong experience in game-ready asset production using Maya, Unreal
Engine, and Substance 3D Painter. Specialized in low-poly / high-poly workflows,
retopology, UVs, and real-time optimization for games and VR, with a strong eye for detail and production quality.

Game-Ready Animations


Game-Ready Models


Games I Contributed To



April 2026
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