Saurav Sarkar

| Game-Ready Asset Production

3D Artist with strong experience in game-ready asset production using Maya, Unreal
Engine, and Substance 3D Painter. Specialized in low-poly / high-poly workflows,
retopology, UVs, and real-time optimization for games and VR, with a strong eye for detail and production quality.

Game-Ready Animations


Game-Ready Models


Games I Contributed To



June 2026
M T W T F S S
1234567
891011121314
15161718192021
22232425262728
2930